In summary - so far so good - I have entered the UA universe, have taken a few first steps and look forward to learn so much more about recording. My DAW is Logic Pro, and the interaction between Console and Logic has been flawless and easy. ![]() I could get them to sound quite close, but in terms of reacting to pedals, I will give a nod to the real thing over the simulation. I have played my pedalboard into the Unison Marshall and simultaneously into my real Marshall. I can always send a DI signal to the computer and play my real amp with actually no latency and then fiddle with the plugins later when I mix in case I am not happy with the recording from the real amp. The main advantage over other plugins is the no latency feature which is great. Hence, I also don't see the need to pay another 100+ bucks for another amp sim. I like the amp simulation quite a bit but did not feel that the amp sims were head and shoulders better than what I already have. What is there out of the box is certainly enough for me for some time to come. But I doubt that I feel the need to buy another dozen compressors or preamps anytime soon. They are all very good and that the input changes according to what I have attached is really cool. I fiddled around with the Marshall sim and some of the preamps, compressors, EQ's etc. I have to confess that I haven't fully warmed up to the UA plugin universe. ![]() Everything works flawlessly and I get crystal clear, low noise recordings. I am using the HiZ input for guitar/bass DI signals (or acoustics), two inputs for stereo mic inputs from mic'ed amps and the fourth for vocals, the SPDIF to do amping an reamping with the Kemper and line in/line out for DI/reamping with real amps. Indeed, it worked out of the box and in 5 minutes I was up and running. I bought the Apollo X8 because I found a good deal on one and I knew that I would get a top notch product. I have to say upfront that I am not a professional audio engineer but a hobby musician with some aspiration regarding the quality of my recordings (guitars, vocals, bass, synth).
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